![]() What if your four glorious key worlds could have golden text names and have their hexagons ringed in a stylised laurel wreath. What if you could place two crossed swords over a system where a critical battle happened (like a manual version of Total War's campaign map markers) and have hovering above those swords "The Disintegration of the Kantor Fleet". What if you had a simple interface that let you wrap a skull backdrop over a system on the strategic map, or a fortress, or make the system name glowing red. Whenever I am playing Stellaris I feel certain systems or areas become hugely important strategically and narratively to me, but at best are marked by the same generic star base symbol as almost every system in the game. Whenever we see galactic maps in science fiction or movies, or fantasy maps in DnD campaigns or games, they're immediately made interesting by the markers that call out the sites of past battles, locations of great fortresses or key strategic chokepoints. The crystals also being of the same hue as Hydaelyn herself is something to note as well. The background is also very similar to the aetherial realm we're always pulled into whenever Hydaelyn wants to have a chat with us. The way the crystals in both images are sort of jagged and entangling can't be a coincidence. This place is really interesting because it has certain implications if you compare it to the patch artwork for 3.2 Gears of Change ( ).The final boss is most likely this guy since we're shown a snippet of his intro-cutscene that most end-of-dungeon bosses have, and the same statue is shown behind him albeit slightly damaged ( ). This is obviously the dungeon in Thavnair that they previewed some artwork when Endwalker was first announced.Combined with these two scenes ( ) ( ), this leads me to believe that we might witness clearer visions of the Final Days through the Echo or a shared memory that allows us to actually see what the Ancients looked like rather than Emet's recreation using blank templates of his people. ![]() The one in the front is of darker skin with blond?/ginger? hair, and a male, while the one towards the back is pale with darker hair? and is seemingly female. This caught my attention immediately because we've never seen Amaurotines without their hoods off, much less distinguishing features like hair or skin color.I won't pay too much attention to the dialogue as the trailers are always intentionally misleading on where they're placed in relation to the scenes. I want to take a shot at analyzing the trailer and providing my thoughts on some of the scenes we saw. I can't wait to hear them in-game for the perfect moments and eventually add them to my playlist. The Endwalker launch trailer left me awe-struck and even more hyped for its release (unfortunate though the delay may be), but this gives us ample time to analyze the trailer endlessly and theorize on what's to come.
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